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Chris
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PostSubject: l4d2 16 player versus   Thu Jan 27, 2011 11:30 am

hi there , me and henrik played on a 18 player versus server last night and thought it was quite fun.....

if your interested we can jump on it and see what you think........

we will then decide if its worth it for the group to either turn 2 servers into 1 big versus server and leave 2 coop

or add to the servers.......but this would require funding as me and henrik already pay for 2 servers each.......

we will see in time hehehe

ive also been playing with l4d2 hlds dedicated server, and did have this running last night , identical to 1 of our 8 player coop servers....it was also connectable.......

i will have have a play tommorow with a 16 player versus server and see what happens.......

but i will have to monitor bandwidth and cpu/ram loadings as im not going to do this if it loads my internet bandwidth or computer.....

i must have too much time on my hands, or bored lol......off to bed now its 1.30 am lol.......i thought only rats didnt need sleep.......

cya

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PostSubject: Re: l4d2 16 player versus   Sat Jan 29, 2011 3:35 am

Was this the one you were playing with Rats last night? as it did look like a lot of fun.
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Dark Haven

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PostSubject: Re: l4d2 16 player versus   Sat Jan 29, 2011 6:34 am

Sounds very interesting. I gotta pop out for a bit tonight but will be on later to have alook.


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Chris
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PostSubject: Re: l4d2 16 player versus   Sun Jan 30, 2011 2:08 am

yea doughnut it was the one rats played on the other night......

right ill just check with henrik, but are we go or no go for launch of doa 16 player versus server, by merging 2 together?

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PostSubject: Re: l4d2 16 player versus   Sun Jan 30, 2011 2:12 am

you have my vote to make a 9v9 player server ;-) but i am tired of noob bots, so if you make the bots better i am on.
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Chris
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PostSubject: Re: l4d2 16 player versus   Sun Jan 30, 2011 2:22 am

it will be 8 v 8 henrik.......but if i make the bots any better they will kick ur ass.......

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PostSubject: Re: l4d2 16 player versus   Sun Jan 30, 2011 5:06 am

Great idea.....and to be fair......even if you set the bots to really bad, henrik will still get his arse kicked
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Dark Haven

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PostSubject: Re: l4d2 16 player versus   Sat Feb 05, 2011 12:54 am

Only problem is.... since you have done this we have been playing Star Wars DOD lol. It took you so long to sort that 16 players out as well!!

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Chris
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PostSubject: Re: l4d2 16 player versus   Sat Feb 05, 2011 4:30 am

Dark Haven wrote:
Only problem is.... since you have done this we have been playing Star Wars DOD lol. It took you so long to sort that 16 players out as well!!

it took so long to sort it out


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